BRAD WOODS: BROWSER ADAPTATION

Something that I've been thinking about a lot recently is that the
medium that is the web. It enables a lot of things that only the web
can so this post by Brad Woods really resonated with me and it talks
about how the web can be used to adapt stories to different mediums.

Different mediums convey information in unique ways and creators
interpret the same story through unique perspectives. Tolkien gives
relatively little detail of what Middle-earth looks like, leaving much
of the work to the reader's imagination. Jackson on the other hand
paints vivid pictures. Tolkien emphasizes the length of the journey by
detailing every step, making readers feel the weight of the adventure.
Jackson focuses on the major events, creating a fast-paced narrative.
Neither approach is superior. Each explores Middle-earth from a
different angle. Adaptations allow audiences to make a deeper
connection with the story, enriching their understanding and
appreciation of the original work.

The browser offers the following communication tools:

▪text ▪image ▪video ▪sound ▪interactivity ▪video game
environments (2D and 3D) With these, we can recreate most story
mediums. For example, using image and text to make a comic book or
sound to make a podcast. This gives the creator freedom to choose the
communication tool(s) that best fit the story they want to tell.

Yes. YES. YES! I love it.

He also discusses the idea of Personalization and Interactivity.
Quadruple yes! The web as a medium is so incredibly versatile and I
love seeing people explore that.

In 2014 Jeremy Keith published a post "Continuum" and it touches on a
different aspect of the value of the web: it's resilence and ability
to adapt to the devices it runs on and the browsers it runs in.

I'm still working on how I want to be able to express the value of the
web more, especially in a world where it looks like the youth of today
who grew up with mediums such as YouTube, TikTok, Facebook and
Instagram don't naturally see the web as a medium that they can use to
express themselves (or even enjoy).

I lead the Chrome Developer Relations team at Google.

We want people to have the best experience possible on the web without
having to install a native app or produce content in a walled garden.

Our team tries to make it easier for developers to build on the web by
supporting every Chrome release, creating great content to support
developers on web.dev, contributing to MDN, helping to improve browser
compatibility, and some of the best developer tools like Lighthouse,
Workbox, Squoosh to name just a few.

I love to learn about what you are building, and how I can help with
Chrome or Web development in general, so if you want to chat with me
directly, please feel free to book a consultation.

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